Where Did Playing Free Games Online All Start?

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A Look At The History

Online games have come of age in the way they look and sound technology. Although online games didn’t exist 75 years ago, the development in artwork and audio technology revolutionized what individuals think of video games nowadays.

Unlike what you get in online games nowadays that have awesome 3D and life like graphics and sounds, it all began with a video game called the Computer Space. This video game was launched by Nutting Associates in 1970 and was the 1st coin-operated arcade video game.

In 1972, the Odyssey 100 video game system was released. This video game could be connected to a normal television to display the graphics and play the game. In the same year Atari introduced Pong. This is a coin operated machine and is played with 2 small upright lines that you move up and down to stop the “ball” passing.

The real video game transformation began in the late 70′s. when Atari introduced the Video Computer System or the VCS (renamed Atari 2600 later). This initiative uses cartridges and had colored graphics and sounds via the tv. The game was played with a joystick or paddles.

The Atari 2600 was the most popular gaming systems invented in its era. The system was continually in such demand that retail stores frequently ran out of stock, especially on the holidays.

Yet, in the early 80′s, more and more video game manufacturers began to launch. An example would be Nintendo. Nintendo’s Family Computer was a worldwide success and sold over half a million units around the world in a short period of 2 months. In 1985, Nintendo released a similar system in the US called the Nintendo Entertainment System.

With the launch of the Nintendo Entertainment System in the USA, it also launched the Super Mario Bros. video game that was a huge smash. The Super Mario Bros. game reportedly had global sales amounting up to 40.24 million dollars and was declared the best-selling game of them all.

In the late 80′s more and more video game manufacturers began introducing their new video game systems. Sega Enterprises launched the Genesis at home video game system in the USA and was a total smash. It generated sales amounting to $14mil.

In 1995, Sony Electronics released the 32-bit CD-ROM PlayStation in the USA. It was a awesome hit and this was the start of the Sony PlayStation legacy.

The popularity of Sony PlayStation paved the way to more technologically advanced graphics systems and other video gaming systems manufacturers were quick to follow suit. The CD-ROM technology to be structured in a video game system is now the most popular way to work a video game.

Sega Enterprises and Nintendo followed with a equivalent concept of using a CD-ROM to play its games instead of using cartridges.

Sega introduced the Dreamcast video game system in Japan in 1998 with features like a 200 MHz processor, 12X speed 1 Gigabyte CD-ROM drive and a 56 kbps modem. But, it arrived too late to threaten the Nintendo 64 and the much awaited PlayStation 2.

In 2000, PlayStation launched the PlayStation 2 with immense success. About 1,000,000 units were shipped from Japan on the 1st weekend and have been one of the most popular video game systems ever released since Atari.

Other companies also followed. Nintendo launched the GameCube video game system and Microsoft launched the Xbox game system in the US. The Xbox had features that no other gaming system had. It had an 8 Gigabyte hard drive, 733 MHz Pentium III Processor and a 250MHz nVidia graphics coprocessor. Also, it was able to be connected to a broadband connection.

In 2005 Microsoft introduced the Xbox 360 video game system in the US. It includes a wireless controller, headset and a 20 Gigabyte hard drive.

So, as history would suggest video game systems are quickly advancing in graphics and audio technology. You can only wait and see what Sony, PlayStation, Nintendo and other video game system manufacturers can think of next.

Check out all the latest Free Games Online at www.whogameswins.comFree Games Online

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Tags: Computers and Technology, Online Games

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