Powerleveling in Warcraft. Lower is Faster.

[ad#250 x 250 Sqr Adsense]So to progress in Warcraft you go to an area, kill mobs, loot them. Then, when your bags are full you trundle back to unload and sell. Of course it’s great if a “Green” or even better a “Blue” item drops. There are places on the net that will tell you what the chances of an uncommon or better drop are by area and mob, and you can probably work out yourself how much it’s worth. Calculating how much gold per hour you can “grind” in a particular area.

What other factors determine your gold and XP throughput? Are you aware of the factors that can seriously affect your performance? Are you, in fact, handicapping yourself by over-reaching?

Blizzard add “gold sinks” to the game to counter inflation. (Yes inflation would occur in Warcraft, and to some extent does) At level 10 re-equipping ammunition, repairing items and buying food, drink and potions costs a minimal amount. Compare that to coming back from an end game instance. Repair alone is sometimes 20g, and potions can be several gold pieces each (and you need a lot)

The push to progress is ever present in Warcraft. Like anything though, this can lead you to bad habits, and seriously slow you down in the long run. Imagine getting to level 10 and thinking;

“I’ll take on those level 11 and 12 mobs”.

Oops. One at a time was fine. Suddenly you were jumped by three, you lasted seconds. Back to the graveyard.

But you were driven to do this. The whole game shouts at you “Advance – Advance” so you did.

The truth is you over-reached. Ideally you should level against mobs one or two levels below you. That way, when you get cornered by two or three of them, you prevail, gain XP – loot and move on.

There is some simple math involved. Mobs up to 4 levels below you will yield almost 90% of the experience of a mob your level. The difference being you can easily take several lower level mobs and live, whereas more than one mob at a higher level than you is normally a real risk. Slightly lower level equates to more gold and experience per hour

Try and level against mobs between 1 and 4 levels below your own. More than 4 and the equation starts to work against you. So at level 60 consider levelling in areas where most mobs are 56-60. The fastest will be those at about 57 and 58

Don’t be concerned about missing higher level loot either. The loot might be slightly better, but this is more than countered by the fact that you will kill (and therefore loot) far fewer mobs at a higher level.

So as long as you don’t go more than 4 levels below your own, the equation is in your favour whichever way you look at it.

Try not to over-reach yourself. Ultimately levelling out of your comfort zone is slower and costlier. But of course every now and again we all want to show off.

The best resource for free professional and downloadable Warcraft guides avaialble Warcraft Advanced Gold Guide Or just comment on our blog and resource pages Warcraft Gold Blog[ad#inpost]

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Tags: Computer Games, computers, Computers and Technology, Entertainment Software, MMORPG's, Online Games, software, Warcraft

One Response to Powerleveling in Warcraft. Lower is Faster.

  1. rom cheats on June 14, 2010 at 12:23 pm

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